Join for FREE | Take the Tour Lost Password?
Shop deviantART for the
holidays and save BIG!
Click here! :holly:
[x]

deviantART

 
©2009 ~Laemeur
:iconlaemeur:

Artist's Comments

Something I started this morning. I've never drawn any Shirow characters before since, well, when you start working on one, you have to realize that at your very best, your girls are only going to be 50% as good as Shirow's, and that's not terribly encouraging.

I included the detail at the bottom as an inking sample. For a quite a while now, I've been doing my digital "inking" using the pencil tool in GIMP (funnily enough, I do my digital "penciling" using GIMP's brush tool -- kinda backward). The ink layer, then, is simply a monochrome bitmap, and it allows me to control every single bloomin' pixel on the canvas -- but the control angle is only part of what attracts me to it. For reasons that I won't go into at length, I really enjoy the working process, and the resultant visual quality of plain, old, aliased, monochrome bitmaps. I particularly like the stark quality that the pure black, pure white image creates (this is especially pronounced on razor-sharp LCD displays). That quality is lost, of course, when the image is scaled for low resolution display, but it prints nice at least. And, from a more philosophical view, bitmaps are, simultaneously, absolutely perfect, and terribly terribly flawed. But, like I said, I won't go into it at length.

Comments


love 0 0 joy 0 0 wow 0 0 mad 0 0 sad 0 0 fear 0 0 neutral 0 0
:iconspiff-johnson:
I decided to comment to say keep it up. I always enjoy your work. Doing any work on your space opera?

--
"I have this need to (pro)create with no strings attached, like a real boy!" Pinocchio said.


Twitter: Clicky Clicky
:iconfaded-myth:
I always appreciate your retro style, and the work you produce is an absolute delight.

I remember picking up Appleseed on DVD at random. The 3D was interesting, and I liked the character designs.

--
This sandwich is made of Quantum and Physics. It is neither here nor there.
:iconlaemeur:
Thanks!

And, as a matter of fact, I was doing a little Ulysses-related sketching the other day. Don't expect anything in that vein really soon, though.
:iconlaemeur:
The 3D was great, the movie was terrible, though.

If you get a chance, pick up some of the comics. They, on the other hand, are fantastic.
:iconfaded-myth:
Haha, yeah. I don't think I've watched it again since I bought it a few years ago. I'll keep an eye out for the comics.

--
This sandwich is made of Quantum and Physics. It is neither here nor there.
:iconhotdesigns2:
Excellent work, man!

--
EduArdO/DesIgNS
:icongwydeth:
I'm learning about different image files in class.
bitmap is the strange enemy, i learned.. bitmap = pixel -y and vector = clean n pretty.
so why would you work with a bitmap and then reduce it and kill the quality?

--
..!
:iconlaemeur:
The difference between rasterized images (bitmaps/pixmaps) and vector images isn't that one is pixely and the other is smooth. The difference is that rasters have a native resolution, and vectors are resolution-independent.

In order for any of us to actually see a vector, it has to be rasterized -- that is, rendered into a grid of dots, colored or otherwise, for print or for the computer screen. In modern drawing applications with anti-aliased displays, this process takes place internally-and-unseen at a resolution greater than the intended output device (your screen, for example), and then is resampled using, say, bicubic interpolation or whatever resampling algorithm your app uses, to the reduced resolution of the intended display medium. In other words, a vector drawing begins its visible life as a high-resolution bitmap (pixmap, if color). But I'm getting away from the point.

The intended display medium for my Appleseed pic up there is not a web browser, it's a piece of paper. The source file is about 1800 pixels wide, so it'll print pretty nice at about 6 inches across -- then I can hang it on my wall and admire my own handiwork, thinking all the while, "gosh, I sure am clever". The reason I've reduced it to 800 pixels here and "killed" the quality is to give an approximation of what the picture will look like in print. Also, because I'm a real bastard and don't like to give away print-quality artwork for free.
:icongwydeth:
i read this, but i don't know what to say in response - but you told me so much i can't ignore it xD haha.
thanks for the lesson though.
im a noob.

--
..!

Details

March 31
860 KB
860 KB
800×1490

Statistics

11
16 [who?]
326 (0 today)
9 (0 today)

Share

Link
Embed
Thumb

Site Map